tag:blogger.com,1999:blog-5463173699778586987.post7829612147780240224..comments2023-05-02T07:13:45.362-07:00Comments on Minecraft Con 2011: Minecraft Con streamingUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5463173699778586987.post-38877324152562086832020-02-05T11:02:39.291-08:002020-02-05T11:02:39.291-08:00Free Fire MOD APK Download Latest Version{Everythi...Free Fire MOD APK Download Latest Version{Everything Unlimited Mod} is the best hacking version to get unlimited coins, cash, and gold. I downloaded this mod from <a href="https://freefiremodapk.net/free-fire-hack-diamonds/" rel="nofollow">free fire diamond hack generator</a> with fully working and excellent features. you can also download it for free from that site. lious22https://www.blogger.com/profile/05692254103284858846noreply@blogger.comtag:blogger.com,1999:blog-5463173699778586987.post-1517032614697962942010-09-01T23:58:53.529-07:002010-09-01T23:58:53.529-07:00Thanks for correction you might want to correct st...Thanks for correction you might want to correct stickman in the forums tooFoAhttps://www.blogger.com/profile/13012584881656028159noreply@blogger.comtag:blogger.com,1999:blog-5463173699778586987.post-91656055346566514002010-09-01T22:42:21.676-07:002010-09-01T22:42:21.676-07:00At the end of 14), my question wasn't about up...At the end of 14), my question wasn't about upgrading graphics, it was about the logical structure of the world in Minecraft. (WALL OF TEXT inbound!)<br /><br />Lighting is currently computed by-block, which limits how much can be done with lighting. (if it were redone to use more graphics card, it might open up all sorts of interesting possibilities) And the way chunks work, the server sends large amounts of data to clients as they move around. If the world were stored/streamed in a quadtree-like fashion, it might allow much larger server sizes. (again among other possibilities)<br /><br />But my question came down to whether changes like that might (have to) happen, or if he wanted to keep things more simple. (as in strictly block-based the way it currently is)<br /><br />His answer was he would like to keep it simple. Though he continued saying that signs are somewhat complex... [compared to a block] (whether they're on a side, or the ground, etc) And if he has to add many more such exceptions, it'll get unwieldy and he'll probably have to rework some things. <br /><br />So probably no quad-tree based terrain generalization, but maybe a more robust/generic entity kind of system to augment or coexist with the block-centric world. (but probably only if future additions get too far outside of the everything's-a-block mentality the way signs have begun to)tyronehttps://www.blogger.com/profile/07562865146956734326noreply@blogger.com